Difference between revisions of "LIFX Structures"

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(Created page with "{{Top}} ==Color== class hubitat.lifx.structures.Color { Integer hue Integer saturation Integer brightness Integer kelvin byte[] getPayload()...")
 
 
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{{Top}}
 
==Color==
 
  class hubitat.lifx.structures.Color {
 
      Integer hue
 
      Integer saturation
 
      Integer brightness
 
      Integer kelvin
 
 
 
      byte[] getPayload()
 
  }
 
  
==Tile==
+
<big>'''We're moving!''' Please visit http://docs2.hubitat.com for the latest documentation.</big>
  class hubitat.lifx.structures.Tile {
+
 
      Short accelMeasX
+
<big>
      Short accelMeasY
+
This document is available at: http://docs2.hubitat.com/en/developer/driver/lifx-structures
      Short accelMeasZ
+
</big>
      Float userX
 
      Float userY
 
      Short width
 
      Short height
 
      Long deviceVersionVendor
 
      Long deviceVersionProduct
 
      Long firmwareBuild
 
      Integer firmwareVersionMinor
 
      Integer firmwareVersionMajor
 
 
 
      byte[] getPayload()
 
  }
 

Latest revision as of 19:42, 25 September 2022

We're moving! Please visit http://docs2.hubitat.com for the latest documentation.

This document is available at: http://docs2.hubitat.com/en/developer/driver/lifx-structures